Make a zombie game with a live tutor
Every good game has four things: a goal to go for, a danger that can stop you, a challenge that makes the goal hard to reach, and a reward when you get there. In this game they are a star to grab, a zombie that comes after you, a bounce pad up onto a roof, and a golden star on the roof that wins it. You build it yourself in Jabbertoon's 🎮 Game, free, in your browser, on a Chromebook too, with nothing to install and no account.
▶ Build it with the live tutor
The live tutor opens beside the game maker and walks you through it, one step at a time:
- it says what to do next, and why that step matters to the game;
- it lights the button or box to use, and moves on by itself when you have done it (a number counts as soon as you have typed the right one);
- Do it for me does any step for you, and Close stops it; your game is yours either way, to change and play.
The four things, and why each one matters
- A goal gives the player something to do. Here, touching the star scores a point.
- A danger makes it exciting: the zombie walks after you, slowly, and if it catches you, you start again.
- A challenge makes the goal worth reaching: the golden star is up on a roof, and only a bounce pad gets you there.
- A reward tells the player they did it: touch the golden star and the level is done.
Take any one away and the game gets worse: no danger and it is a walk, no challenge and it is over in a second.
Every step, written out
These are the same steps the live tutor shows. Each one is a button, a list or a box in the Game tab's 🗺 Level tab.
Start a place to play
- Press Game, at the top. It is where games are played and made.
- Press Build: here you start a game of your own.
- Every game needs a place to play. Press Start a place to walk: open ground under the sky, and you in it.
- Give it a name: click The game's name and type Zombie Dash.
- Lay a path to run along: in Lay ground, pick A path.
1. A goal: a star to grab
- Every game needs something to go for. In Add a thing, pick New: a star.
- This is what makes it a goal: in When it touches you, pick you take it (it scores). Touching it scores a point.
- Press Put a Star in the level. There it is, just ahead of you.
2. A danger: a zombie that comes after you
- Something that can stop you makes a game exciting. In Add a thing, pick New: Lee, one of the cast.
- Call it Zombie: click Its name and type Zombie.
- Now make Lee a zombie. Press Its skin: zombie green,
- in Its face, pick scowls,
- and in How it walks, pick arms out in front: a zombie.
- A danger comes after you: in It moves, pick follows you on foot.
- Zombies are slow, so you can get away: type 1.5 in How fast.
- So it can reach you, type 0 in How near you it stops.
- This is what makes it a danger: in When it touches you, pick it catches you: the level again.
- Press Put Zombie in the level.
- Move it beside the path, a little ahead: type 2006 in Along the level.
- And type 1995.5 in Across.
3. A challenge: a bounce pad up onto a roof
- A goal is more fun when it is hard to reach: the golden star will be on a roof, and a pad throws you up. Press A box for the pad.
- Put it on the path: type 1999.25 in Across: from.
- Then type 1.5 in Across: wide.
- Then type 0.1 in Up and down: tall, a thin pad.
- Then type 2008.5 in Along: from.
- And type 1.5 in Along: long.
- This makes it the challenge: type 3.5 in It throws you up.
- Make it orange, so players see it: press Colour #f39c32.
- Now the shed to land on: press A box again.
- Type 1998.5 in Across: from.
- Then type 3 in Across: wide.
- Then type 2.5 in Up and down: tall.
- Then type 2010.5 in Along: from.
- And type 3 in Along: long.
- Make it grey, so the golden star shows on it: press Colour #b0b7c3.
4. A reward: the golden star
- Every game needs a payoff. In Add a thing, pick New: a star again.
- Call it Gold: click Its name and type Gold.
- This is what makes it the reward: in When it touches you, pick you found it: the level done. Reach it and you win.
- Make it big: type 2 in Its size.
- Press Put a Gold in the level.
- Put it on the shed's roof: type 2012 in Along the level.
- Then type 2000 in Across.
- And type 3 in Up from the ground: up on the roof.
You, and play
- Last, you: press You,
- and in You are, pick Ria, or anyone you like.
- Your game is made. Press Play, beside Rules,
- and the big Play. Hold the up arrow: grab the star, get past the zombie, bounce onto the roof and touch the golden star.
When it plays, hold the up arrow: grab the star, get past the zombie, bounce onto the roof and touch the golden star.
Make it yours
Change any of the four and play again: a faster zombie (How fast), more stars, a higher roof (the shed's Up and down: tall), or more than one zombie. Every game you make can also be made by an AI helper through the same steps: see Use with AI. For more about the Game tab, read Make a game without code.