Paw wave

An animal on four legs sits and waves a front paw: it lifts its right paw up in front of it and waves it, happy, round and round.

Use it in a cartoonChange it in the move makerThe pack file (JSON)

What it is for

An animal saying hello or goodbye. It is what Wave, Beckon, a high five and a handshake play on four legs.

The principle it shows: sit first, then wave

An animal can't lift a paw while it stands on all four, so it sits first: then one front leg comes up, the elbow lifting the forearm and the paw drooping back at the wrist, as a dog's does when it gives a paw, while the other three hold it. The wave goes round and round after the sit.

The program, line by line

when it starts
  show the side view
  at the same time:
    โ€” 1:
      glide torso 0 over 0 s
      glide torso 48 over 0.5 s (out)
    โ€” 2:
      glide left leg #0 0, right leg #1 0 over 0 s
      glide left leg #0 50, right leg #1 50 over 0.25 s (inout)
      glide left leg #0 90, right leg #1 90 over 0.25 s (out)
    โ€” 3:
      glide left shin 0, right shin 0 over 0 s
      glide left shin 70, right shin 70 over 0.25 s (inout)
      glide left shin 180, right shin 180 over 0.25 s (out)
    โ€” 4:
      glide head 0 over 0 s
      glide head 26 over 0.5 s (out)
    โ€” 5:
      glide tail 0 over 0 s
      glide tail 30 over 0.5 s (out)
    โ€” 6:
      glide right leg #3 0 over 0 s
      glide right leg #3 0 over 0.5 s
      glide right leg #3 75 over 0.25 s (out)
    โ€” 7:
      glide right forearm 0 over 0 s
      glide right forearm 0 over 0.5 s
      glide right forearm 15 over 0.25 s (out)
    โ€” 8:
      glide right hand 0 over 0 s
      glide right hand 0 over 0.5 s
      glide right hand 140 over 0.25 s (out)
    โ€” 9:
      look happy
  forever:
    at the same time:
      โ€” 1:
        glide right leg #3 75 over 0 s (out)
        glide right leg #3 80 over 0.25 s (inout)
        glide right leg #3 75 over 0.25 s (inout)
      โ€” 2:
        glide right forearm 15 over 0 s (out)
        glide right forearm 70 over 0.25 s (inout)
        glide right forearm 15 over 0.25 s (inout)
      โ€” 3:
        glide right hand 140 over 0 s (out)
        glide right hand 120 over 0.25 s (inout)
        glide right hand 140 over 0.25 s (inout)

Try this

  1. Slow the paw coming up from 0.25 s to 0.4 s: a slower wave.

    In the program: ramp ยท over 0.25 โ†’ 0.4

  2. Lift the paw to 104 degrees instead of 80: a higher wave.

    In the program: ramp ยท to.part:leg:1#3 80 โ†’ 104

How it differs from the others

Sit (four legs) is the same sit without the wave.

Works on

The two in the film above, and what the move turns on each: worked out by the build, which plays the move on each body and checks what moves. Nobody types this table.
WhoMoves?What moves
Sunny (one of the six people)yesturns, body, head, arms, legs
Grump (an animal on four legs)yesbody, head, front legs, back legs, tail, ears

c4c:beh:paw_wave ยท version 1.0.0 ยท c4c-free ยท by Jabbertoon