Sitting

Sitting on a chair 45 cm high and staying so, breathing: the shoulders rise a little and fall, the head with them, every 3.2 seconds; the hands rest on the thighs. It goes round for as long as it is held.

Use it in a cartoonChange it in the move makerThe pack file (JSON)

What it is for

A character who sits through a scene: at a desk while it talks, in the audience, at the dinner table. Play it straight after Sit in a chair and stretch its clip over the lines: it starts where that move ends, so there is no bob in between.

The principle it shows: a hold is never still

A held pose that does not move at all looks like a photograph. Sitting keeps the seated pose but breathes: the shoulders rise and fall and the head follows them, slowly, so the character stays alive while someone else talks.

The program, line by line

when it starts
  forever:
    at the same time:
      โ€” 1:
        glide dy 145 over 0 s
      โ€” 2:
        glide torso segment 1 2 over 0 s
      โ€” 3:
        glide head 0 over 0 s
        glide head -3 over 1.6 s (linear)
        glide head 0 over 1.6 s (linear)
      โ€” 4:
        glide left arm 25, part:arm:-1~out 0, part:arm:-1~twist -45 over 0 s
      โ€” 5:
        glide left forearm 42 over 0 s
      โ€” 6:
        glide left leg 87.9 over 0 s
      โ€” 7:
        glide left shin 88.8 over 0 s
      โ€” 8:
        glide part:shoulder:-1 0 over 0 s
        glide part:shoulder:-1 4 over 1.6 s (linear)
        glide part:shoulder:-1 0 over 1.6 s (linear)
      โ€” 9:
        glide right arm 25, part:arm:1~out 0, part:arm:1~twist -45 over 0 s
      โ€” 10:
        glide right forearm 42 over 0 s
      โ€” 11:
        glide right leg 87.9 over 0 s
      โ€” 12:
        glide right shin 88.7 over 0 s
      โ€” 13:
        glide part:shoulder:1 0 over 0 s
        glide part:shoulder:1 4 over 1.6 s (linear)
        glide part:shoulder:1 0 over 1.6 s (linear)
      โ€” 14:
        glide torso 2 over 0 s

A forever block goes round every 3.2 seconds. Inside it a together block holds the seated pose (the body down, the thighs level, the shins down, the hands on the thighs) and moves only the head and the shoulders: up over 1.6 seconds and back over 1.6.

Try this

  1. Breathe deeper: the head dips 8 instead of 3 on each breath.

    In the program: ramp ยท to.part:head -3 โ†’ -8

  2. A bigger sigh on one side: the left shoulder rises 10 instead of 4.

    In the program: ramp ยท to.part:shoulder:-1 4 โ†’ 10

How it differs from Sit

Sit, the game cycle, sits on the ground, a chair or a ledge for a game; Sitting is the 3D seated loop for a cartoon, made to follow Sit in a chair.

Works on

The two in the film above, and what the move turns on each: worked out by the build, which plays the move on each body and checks what moves. Nobody types this table.
WhoMoves?What moves
Sunny (one of the six people)yeswhole body, body, head, arms, legs
Grump (an animal on four legs)yeswhole body, body, head, front legs, back legs, tail, ears

c4c:beh:sitting ยท version 1.0.0 ยท c4c-free ยท by Jabbertoon