Bite

An animal snaps forward to bite: its head pulls back, then darts out low and fast, and comes back. It hits at the snap.

Use it in a cartoonChange it in the move makerThe pack file (JSON)

What it is for

A play fight between animals, a guard dog in a game. It is what the sword strikes, the heavy blow and Bop play on four legs, and in a game it is an attack.

The principle it shows: back before forward

A bite is a strike, so it winds up the other way first: the head and the weight pull back a little, then the neck shoots forward and the front legs push, all at once and fast (ease out), and it comes back slowly. The hit is marked at the snap, where a game counts it.

The program, line by line

when it starts
  show the side view
  at the same time:
    โ€” 1:
      glide dy 0 over 0 s
      glide dy 12.5 over 0.25 s (out)
      glide dy 6.25 over 0.15 s (out)
      glide dy 0 over 0.4 s
    โ€” 2:
      glide dx 0 over 0 s
      glide dx -18.75 over 0.25 s (out)
      glide dx 43.75 over 0.15 s (out)
      glide dx 0 over 0.4 s
    โ€” 3:
      glide torso 0 over 0 s
      glide torso -6 over 0.25 s
      glide torso -12 over 0.15 s
      glide torso 0 over 0.4 s
    โ€” 4:
      glide head 0 over 0 s
      glide head 10 over 0.25 s
      glide head 2 over 0.15 s
      glide head 0 over 0.4 s
    โ€” 5:
      glide neck 0 over 0 s
      glide neck 10 over 0.25 s
      glide neck -30 over 0.15 s
      glide neck 0 over 0.4 s
    โ€” 6:
      glide left ear 0, right ear 0 over 0 s
      glide left ear -15, right ear -15 over 0.25 s
      glide left ear 0, right ear 0 over 0.55 s
    โ€” 7:
      glide left leg #2 0, right leg #3 0 over 0 s
      glide left leg #2 -10, right leg #3 -10 over 0.25 s
      glide left leg #2 18, right leg #3 18 over 0.15 s
      glide left leg #2 0, right leg #3 0 over 0.4 s
    โ€” 8:
      look angry
      wait 0.4 s
      set flag_hit to (tau)

Try this

  1. Take 0.4 s over its first change instead of 0.25 s: a slower bite.

    In the program: ramp ยท over 0.25 โ†’ 0.4

  2. Sink the body to 16.3 instead of 12.5: a lower bite.

    In the program: ramp ยท to.dy 12.5 โ†’ 16.3

How it differs from the others

Growl is the threat before it; Pounce is the whole body going.

Works on

The two in the film above, and what the move turns on each: worked out by the build, which plays the move on each body and checks what moves. Nobody types this table.
WhoMoves?What moves
Sunny (one of the six people)yeswhole body, turns, body, head, arms
Grump (an animal on four legs)yeswhole body, body, head, front legs, tail, ears

c4c:beh:bite ยท version 1.0.0 ยท c4c-free ยท by Jabbertoon