Head tilt

An animal tilts its head over to one side, its ears up, puzzled, holds it there, then straightens.

Use it in a cartoonChange it in the move makerThe pack file (JSON)

What it is for

A dog hearing a strange noise, or its name said a new way. It is what Ask, Think and Shrug play on four legs, and a person can do it too.

The principle it shows: a question in one part

The whole question is in the head: it tilts over to one side (its tilt, not its nod) with the ears pricked, and holds. Everything else stays still, so the tilt is all you see.

The program, line by line

when it starts
  show the side view
  at the same time:
    โ€” 1:
      glide head 0, part:head~tilt 0 over 0 s
      glide head -6, part:head~tilt 28 over 0.35 s (out)
      glide head -6, part:head~tilt 28 over 0.75 s
      glide head 0, part:head~tilt 0 over 0.4 s
    โ€” 2:
      glide left ear 0, right ear 0 over 0 s
      glide left ear 18, right ear 18 over 0.35 s
      glide left ear 18, right ear 18 over 0.75 s
      glide left ear 0, right ear 0 over 0.4 s

Try this

  1. Take 0.6 s over its first change instead of 0.35 s: a slower head tilt.

    In the program: ramp ยท over 0.35 โ†’ 0.6

  2. Turn the head's tilt to 36.4 instead of 28: a bigger head tilt.

    In the program: ramp ยท to.part:head~tilt 28 โ†’ 36.4

How it differs from the others

Nod yes dips the head forward; Sniff around turns it from side to side, low.

Works on

The two in the film above, and what the move turns on each: worked out by the build, which plays the move on each body and checks what moves. Nobody types this table.
WhoMoves?What moves
Sunny (one of the six people)yesturns, head
Grump (an animal on four legs)yeshead, ears

c4c:beh:head_tilt ยท version 1.0.0 ยท c4c-free ยท by Jabbertoon