Point (four legs)
An animal on four legs points as a pointer dog does: nose forward and level, one front paw lifted with the paw folded back, its tail straight out behind. It stays so.
Use it in a cartoonChange it in the move makerThe pack file (JSON)
What it is for
A dog showing you where something is. It is what Point and Shrug then point play on four legs.
The principle it shows: the whole body is the arrow
A pointer dog points with its whole body in one line: nose, neck and back straight toward the thing, the tail out behind, and one front paw lifted with its elbow up and the paw folded back at the wrist, held still.
The program, line by line
when it starts
show the side view
at the same time:
โ 1:
glide head 0 over 0 s
glide head -4 over 0.4 s (out)
โ 2:
glide neck 0 over 0 s
glide neck -18 over 0.4 s (out)
โ 3:
glide tail 0 over 0 s
glide tail -55 over 0.4 s (out)
โ 4:
glide right leg #3 0 over 0 s
glide right leg #3 55 over 0.4 s (out)
โ 5:
glide right forearm 0 over 0 s
glide right forearm -55 over 0.4 s (out)
โ 6:
glide right hand 0 over 0 s
glide right hand 100 over 0.4 s (out)
โ 7:
glide torso 0 over 0 s
glide torso -4 over 0.4 s
wait 1 s0 sโ head 0, neck 0, tail 0, front right leg 0, right forearm 0, right hand 0, torso 0.0.4 sโ head -4, neck -18, tail -55, front right leg 55, right forearm -55, right hand 100, torso -4.
Try this
Take 0.7 s over its first change instead of 0.4 s: a slower point (four legs).
In the program:
ramp ยท over0.4โ0.7Turn the head to -5.2 instead of -4: a bigger point (four legs).
In the program:
ramp ยท to.part:head-4โ-5.2
How it differs from the others
Paw wave lifts a paw too, sitting, and waves it.
Works on
| Who | Moves? | What moves |
|---|---|---|
| Sunny (one of the six people) | yes | turns, body, head, arms |
| Grump (an animal on four legs) | yes | body, head, front legs, tail, ears |