Listen

Listening: the head and the chest lean a little toward the speaker on its right and keep still, with a small nod now and then; it stays leaning in.

Use it in a cartoonChange it in the move makerThe pack file (JSON)

What it is for

Listen is for the character who is not speaking. Put it on the listener while the other one says its lines, with the speaker standing to its right, and the audience can see it is paying attention.

The principle it shows: a still pose stays alive

A listener who does not move at all looks frozen. A small lean toward the speaker and a nod now and then are enough to keep it alive without drawing the eye away from the one talking.

The program, line by line

when it starts
  show the front view
  at the same time:
    โ€” 1:
      glide torso segment 1 0, part:torso#1~twist 0, part:torso#1~tilt 0 over 0 s
      glide torso segment 1 0, part:torso#1~twist 8, part:torso#1~tilt 5 over 0.5 s (inout)
      glide torso segment 1 0, part:torso#1~twist 8, part:torso#1~tilt 5 over 0.9 s
      glide torso segment 1 0, part:torso#1~twist 8, part:torso#1~tilt 5 over 1.6 s
    โ€” 2:
      glide head 0, part:head~twist 0, part:head~tilt 0 over 0 s
      glide head 0, part:head~twist 12, part:head~tilt 8 over 0.4 s (inout)
      glide head 0, part:head~twist 12, part:head~tilt 8 over 1 s
      glide head 6, part:head~twist 12, part:head~tilt 8 over 0.2 s (inout)
      glide head 0, part:head~twist 12, part:head~tilt 8 over 0.25 s (inout)
      glide head 0, part:head~twist 12, part:head~tilt 8 over 1.15 s
      glide head 5, part:head~twist 12, part:head~tilt 8 over 0.2 s (inout)
      glide head 0, part:head~twist 12, part:head~tilt 8 over 0.25 s (inout)
  wait 0.55 s

Try this

  1. Tip the head 18 degrees instead of 8. An eager listener, very interested.

    In the program: ramp ยท to.part:head~tilt 8 โ†’ 18

  2. Lean the chest 12 degrees toward the speaker instead of 5. Leaning right in to catch every word.

    In the program: ramp ยท to.part:torso#1~tilt 5 โ†’ 12

How it differs from Nod yes and Look around

Nod yes answers; Listen only shows that it hears. Look around looks about; Listen keeps looking at one person.

Works on

The two in the film above, and what the move turns on each: worked out by the build, which plays the move on each body and checks what moves. Nobody types this table.
WhoMoves?What moves
Sunny (one of the six people)yeshead
Grump (an animal on four legs)yesturns, head, ears

c4c:beh:listen ยท version 1.0.0 ยท c4c-free ยท by Jabbertoon