Sit (many legs)
Staying settled for many legs: every leg stays bent, breathing and blinking, with just one claw tapping now and then, looping every 4 seconds until a game stands the character back up.

Use it in a cartoonOpen it in the block editorThe pack file (JSON)
What it is for
Sit (many legs) is the sit of the nine game cycles, written for the many set: it holds the pose Settle down (many legs) settles into, breathing and blinking, looping every 4 seconds for as long as a game leaves the character there.
The principle it shows: secondary action
Almost nothing moves here beyond the breath: just one claw, on its own separate two-second rhythm, taps now and then. A single small secondary action is enough to keep a settled, many-legged body from reading as frozen, without needing every leg or claw to join in.
The program, line by line
settings: h = 540, leg = 0.1, on = 0
when it starts
set back left leg 34, back right leg 34, front left leg 34, front right leg 34, leg #4 34, leg #5 34, leg #6 34, leg #7 34, leg #8 34, leg #9 34, leg #10 34, leg #11 34, leg #12 34, leg #13 34, leg #14 34, leg #15 34, left shin 0, right shin 0, dy (h*leg*0.1), left arm -4, right arm 4, left arm lift (0.038*h), right arm lift (0.038*h)
sin wave on sy · every 4 s · amp 0.012
sin wave on right claw · every 2 s · amp -8
possin wave on blink · every 4 s · amp 1 · phase 1.2 · power 40set (every leg) 34, left shin 0, right shin 0, dy (h*leg*0.1), left arm -4, right arm 4, left arm lift (0.038*h), right arm lift (0.038*h)— the settled pose: every leg bent together, the shell down, the claws at rest.sin wave on sy · every 4 s · amp 0.012— a slow breath, the body stretching a little.sin wave on right claw · every 2 s · amp -8— a single claw taps, its own faster rhythm.possin wave on blink · every 4 s · amp 1 · phase 1.2 · power 40— a sharp blink once every 4 seconds.
Try this
Tap the right claw 16 degrees instead of 8. The settled hold looks far more restless, as if the character is impatient to move.
In the program:
wave · amp-8→-16Breathe more than twice as deep, 0.012 to 0.03. The seated hold reads as a slow, deliberate breath rather than ordinary quiet rest.
In the program:
wave · amp0.012→0.03
How it differs from Settle down (many legs) and Stand up (many legs)
Settle down (many legs) is the motion of settling into this pose. Stand up (many legs) is what a game switches to when it is time to leave this pose behind.
Works on
| Body | Moves? | What moves |
|---|---|---|
| 2 legs (a person) | yes | whole body, body, arms |
| 4 legs (a dog) | yes | whole body, front legs, back legs |
| no legs (the monster with no legs) | yes | whole body, arms |